Waterstones Dragon Rampant
259 ratings
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Price: £12.99
Brand: Waterstones
Description: Whether you're a nameless Dark Lord looking to conquer the known world, a Champion of Light holding out against the forces of evil or a Northern barbarian facing claimants to a stolen throne, Dragon Rampant allows you to bring those battles to the tabletop. Developed from the popular Lion Rampant system, Dragon Rampant is a standalone wargame that recreates the great battles of Fantasy fiction. Scenarios, army lists, and full rules for magic and monsters give players the opportunity to command unruly orc warbands, raise armies of the undead, campaign across an antediluvian world as the warchief of a barbarian tribe, or exploit the power of mighty creatures and extraordinary sorcery. An army usually consists of 6-8 units comprised of 6-12 individually based figures. These small units move and fight independently, assuming that they follow your orders rather than just doing their own thing. Command and control is just as important on the battlefield as the power of a troll chieftain or the magic of an archmage.
Category: Books
Merchant: Waterstones
Product ID: 9781472815712
Delivery cost: 2.99
ISBN: 9781472815712
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Author: Dave Fielder
Rating: 5
Review: A set of wargames rules from Dan Mersey who wrote Lion Rampant, Pike's Lament, Dux Belloram and a few others. Simple and easy mechanics. Elegant play. WIll support ANY fantasy or historical medieval style army in ANY scale. Battles play quickly.
Author: Paul Mullis
Rating: 4
Review: A well, and amusingly, written set of rules. Straightforward to pick up and play. Good value. My only problem is the command roll mechanic, similar to Warmaster and such games, whereby bad dice luck can end your turn prematurely turn after turn and easily cost you the game with nothing that can be done about it. Personally I have houseruled replacing that mechanic with a Bolt Action-style unit activation mechanic so that every unit WILL be activated in the turn, and good or bad luck is restricted to the order of that activation. It may be less "realistic", but it beats sitting twiddling your thumbs in frustration for turns while your opponent empties a can of whupass all over you!